Awesomenauts

 Posted by at 9:36 pm  Reviews
May 142012
 

Publisher: dtp entertainment / Developer: Ronimo Games / Platform: PSN, XBLA

2D platformer/shooter?  Class-based multiplayer?  Comic book-style graphics?  I’m in.

I have what may be a crippling weakness for 2D platformers (and western RPGs, and anything with SNES-era music/graphics, but that’s another story…), and Awesomenauts looked like a promising investment since its relatively small announcement a few months ago.  Despite some threats of bankruptcy from its publisher, Awesomenauts still released on XBLA as promised, but was it worth all the trouble?

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Apple Jack 2 Trailer

 Posted by at 12:37 pm  News
May 122012
 

Apple Jack 2, one of my most-anticipated indie games this year, finally has a trailer.  It’s looking great so far, with some really varied level designs and awesome new gameplay elements.  Check out the trailer below and get as excited as I am!
 

Botanicula

 Posted by at 12:01 am  Indie Reviews, Reviews
Apr 192012
 

Publisher: Amanita Design / Developer: Amanita Design / Platform: PC

If I were to describe Botanicula — the sort-of spiritual sequel to indie point-and-click puzzle/adventure Machinarium — I’d say it has the strange other-worldly charm of Oddworld, happy nonsense-words music similar to Sigur Ros, and fun but not mind-bendingly difficult puzzles that remind me of playing Pajama Sam as a kid.  Is it actually as good as any of those things?  Yes.  Should you read this review anyway?  I’d like it if you did.

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Fez

 Posted by at 11:41 pm  Reviews
Apr 162012
 

Publisher: Microsoft Game Studios / Developer: Polytron Corporation / Platform: Xbox 360

Fez was one of those games I fell in love with after the first trailer, years ago.  I’m a huge sucker for pixelly graphics and grand adventures, so I may be slightly biased here.  Regardless, after about four years of development hell and a bit of a controversy surrounding the game’s lead designer, Fez is finally here.

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Skullgirls

 Posted by at 7:51 pm  Reviews
Apr 142012
 

Publisher: Autumn Games, Konami / Developer: Reverge Labs, LLC / Platform: PSN, XBLA

As a fan of fighting games, the last few fighting game releases have not been too kind, in my opinion.  Street Fighter X Tekken was a fun idea but ultimately resulted in a flashy, unbalanced mess.  Marvel Vs. Capcom 3 – er, sorry – Ultimate Marvel Vs. Capcom 3 had a great roster of characters but wasn’t really tight enough to be considered a solid fighter to me.  Soulcalibur 5 has solid fighting, but the incredible lack of single-player content and the sudden disappearance of about half of the series’ well-known characters was a bit disappointing.

Of all the recent fighters, BlazBlue and Mortal Kombat seemed – in my opinion – to be the only games that held up well in terms of gameplay while simultaneously offering enough content and things to do to really feel like a fighting game that was both as fun to learn as it was to play.  Skullgirls, the most recent fighting game to come out, looks to pay as much homage to great fighting games as it does try its best to become one itself.

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There’s been a lot of discussion lately about rumors that the next Xbox and PlayStation will both have some sort of system in place that keeps them from playing used games. Unsurprisingly, gamers have reacted mostly negatively to the idea of having the new-or-used choice removed from them. But I’d like to play devil’s advocate for a moment, and ask: could gamers potentially benefit from consoles that don’t play used games? Continue reading »

First Impressions: TowerClimb

 Posted by at 8:08 pm  Features
Apr 072012
 

After reading an article on Rock Paper Shotgun, I became compelled to give Davioware’s superhard platformer TowerClimb a try.  What I found was a surprisingly engrossing, atmospheric game crammed into a little 16-bit indie game.  TowerClimb stresses that taking things slowly and not rushing is the only way to survive, and boy does it drive that point home. Continue reading »

 

Apple Jack 2, the sequel to the incredible Xbox Live Indie Game Apple Jack, will be coming out sometime “early 2012.”  Creator Tim Sycamore of My Owl Software was able to take some time away from development of Apple Jack 2 to answer some questions.

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Mar 202012
 

Publisher: My Owl Software / Developer: My Owl Software / Platform: XBLIG

It has been out for quite some time now, and it has taken me about two years to get around to finishing it, but I have finally completed the Xbox Live Indie Game darling Apple Jack.  Now, what the hell is Apple Jack, and why did I come back to it after two years?

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Pinball FX2: Epic Quest DLC

 Posted by at 10:15 am  Reviews
Feb 142012
 

Publisher: Zen Studios / Developer: Zen Studios / Platform: PSN, XBLA

If our last Pinball FX2 review didn’t spell it out already: I love pinball.  And while we haven’t reviewed many RPGs, I can assure you I am a very large fan of the RPG genre.  My feelings when I heard of Pinball FX2′s newest table, Epic Quest, can only be described as overjoyed.

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