L to R: Takamaru (Murasame Castle), Devil (Devil World), Marth (Fire Emblem), and Lucas (EarthBound 2).
Xenoblade Chronicles. The Last Story. Pandora’s Tower. Three games with one thing in common: Nintendo has the worldwide publishing rights, but won’t release them in the US. A popular story earlier this summer was how an organized fan effort called “Operation Rainfall” was going to great lengths to try and convince Nintendo Of America to release the games, only to receive a response that there are still no plans—despite the games being translated into English for European release—but “thanks for being such great fans!”
While I was a little taken aback by the borderline-trolling response from Nintendo Of America, I can’t say I was surprised by their continued lack of interest (or outright opposition?) in releasing these games in the US It certainly wouldn’t be the first time Nintendo decided to leave their US fans out of the equation. Or the fiftieth.
The truth is, Nintendo has a long history of holding games back from US release. The reasons sometimes vary (when reasons are given), but it’s a practice that goes all the way back to the early days of the NES.
To give you a small glimpse of what you’ve been missing, I’ve compiled a list of the twenty non-US first-party Nintendo games that struck me as being the most important, most interesting, or most potentially fun to play. I’ve limited it to mainly console releases (as opposed to handheld) in order to narrow things down. Now, allow me to guide you on a journey into the forgotten past… Continue reading »