We’ve covered the worst box art of the year, now it’s time to look at the best. An effective videogame cover does two things: it stand out on a shelf next to other box art, and it in gets across the general tone or concept of the game. The following covers are ones that I think accomplished this in the most stylish and eye-pleasing way. Continue reading »

 

It's about dogs that play football.

Every year, several sites feature their own article about the worst videogame box art of the year. But often times the box art featured actually bad designs, so much as ridiculous concepts paired with bland designs.

Like Jerry Rice & Nitus’ Dog Football (click to enlarge). Bad? I can’t help but consider the cover brilliant, in how perfectly conveys the absurdity of the game’s concept. They’ve even included a poodle and a chihuahua, so you know they aren’t being serious.

Instead, I want to focus on ten covers that are especially inept from a purely design standpoint. Which I hope will be equally entertaining.

But if it really was the doubleyew-tee-eff covers that you came here hoping to see, fear not! I have included a set of those as well, following the main entries. Continue reading »

 

It’s said you should never judge a book by its cover. But the simple fact is that we all do it. We can’t help ourselves.

The job of a cover designer is to create an image that makes you want to read that book—or in our case, play that game. A successful cover has two goals to accomplish: it needs to get your attention, and it needs to visually summarize what makes this game so great that you should play it. Unfortunately, the covers of Mass Effect do neither of these. Continue reading »

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