There’s been a lot of discussion lately about rumors that the next Xbox and PlayStation will both have some sort of system in place that keeps them from playing used games. Unsurprisingly, gamers have reacted mostly negatively to the idea of having the new-or-used choice removed from them. But I’d like to play devil’s advocate for a moment, and ask: could gamers potentially benefit from consoles that don’t play used games? Continue reading »

 

Like Bizarre Creation’s Blur, Brink is a fun yet flawed multiplayer game that was released with major online connection problems, instantly crippling its chances of success.

But where the company line for Blur was that the connection problems were “isolated issues”—insisting that the online was working fine for the majority players, but that they were looking into it—Bethesda refreshingly acknowledged Brink‘s at-times nearly unplayable multiplayer almost immediately. Not only did they announce a series of patches, but also that there would be free DLC arriving in June.

Eventually June became July, and July became August. Friends became less patient and traded the game in while it still had value, or considered doing so, but I held onto it. And now here we are: it’s the first week of August, and the patches and free Agents Of Change DLC are finally here. So what’s the verdict? Continue reading »

Jun 082011
 

When the Wii came out in 2006, the style guide for the brand made the declaration that it should be called “simply Wii, not Nintendo Wii,” making it the first Nintendo console to not include “Nintendo” in the name.

Most companies would kill for the sort of name recognition, and yet for reasons unknown they wanted to slightly distance their name from the Wii. Today the Wii is a successful brand in its own right, but one that everyone assumed Nintendo would move on from with their next console, as they’ve done with every previous one. Instead, it appears that perhaps they’re following Sony and Microsoft’s lead, and creating a “sequel” console rather than a new “Nintendo.”

Unfortunately, this is already leading to brand confusion, with many people understandably believing the Wii U to be just another Wii peripheral. Even a usually knowledgeable source like CNET initially reported today: “At E3 2011, Nintendo unveils its new iPad-like game controller called the Wii U, due out in 2012.” Continue reading »

 

Above: Some might say female characters could end up with an unfair advantage in the form of a smaller hitbox, but the light male body type seems to indicate that wouldn't be a major issue.

Yesterday, Bethesda Blog posted some impressive numbers to let people know just how deep the character customization will be when Brink comes out this Tuesday. 102,247,681,536,000,000 unique character variations, or a still impressive 27,181,440 when not including minor tint variations. But some of us wonder: if they put so much work into letting you personalize your character, why no option for gender?

Continue reading »

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